Gaia
Main map used to play Kenaron, Zula, Gardis and Fantasy games.
A clan will be able to rule a region when at the passing of day it possesses the maximum population among all the cities it possesses in that region.
Regions
#1 - Kel-Thalar
| Lands | Government bonus | |
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Plain Swamp |
Cities give food x3. |
#2 - Black Mountain
| Lands | Government bonus | |
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Mountain |
Cities give Mana x2. |
#3 - Kel-Eriad
| Lands | Government bonus | |
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Plain Swamp |
Cities 20% population growth. |
#4 - Agmar
| Lands | Government bonus | |
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Forest Plain River Coast |
Producción madera x2. Producción tablas x2 |
#5 - Gold Island
| Lands | Government bonus | |
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Coast |
Cities give gold x2. |
#6 - West Ethelian
| Lands | Government bonus | |
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Plain Coast |
Cities give x1.5 Fame. |
#7 - East Ethelian
| Lands | Government bonus | |
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Forest Plain Hill Coast |
Quests made in the region give x3 Gold. |
#8 - Kel-Dharim
| Lands | Government bonus | |
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Plain Swamp |
Armies have 20% defense to defend. |
#9 - Kel-Vhalim
| Lands | Government bonus | |
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Plain Swamp River |
Rrade routes give gold x2. |
#10 - Talaverm
| Lands | Government bonus | |
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Forest Mountain River |
Cities give iron and tools and x2. |
#11 - Liam
| Lands | Government bonus | |
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Forest Plain River Coast |
Producción madera x2. Producción agua x2 |
#12 - Valaradrim
| Lands | Government bonus | |
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Forest Plain River Coast |
Producción madera x3 |
#13 - Armenell
| Lands | Government bonus | |
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Plain Coast |
Rrade routes give gold x2. |
#14 - Vulcan
| Lands | Government bonus | |
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Hill Mountain Volcano |
Cities give Iron and weapons x2. |
#15 - Lothoriel
| Lands | Government bonus | |
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Hill Mountain River |
Cities give Mithril and Relics x2 . |
#16 - Nascar
| Lands | Government bonus | |
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Mountain River |
Quests made here give 40% Experience. |
#17 - Melham
| Lands | Government bonus | |
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Mountain |
Cities give Stone x3. |
#18 - Moriah
| Lands | Government bonus | |
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Mountain Volcano |
Cities lose only 50% of normal in moral to lose an attack. |
#19 - Roham
| Lands | Government bonus | |
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Mountain Plain River Swamp |
A 20% chance that the attacks do not cost turns. |
#20 - Gerdetham
| Lands | Government bonus | |
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Forest Mountain Swamp |
Cities give Water x3. |
#21 - Amlados
| Lands | Government bonus | |
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Forest Mountain Plain River Coast |
Cities give one turn every 15 buildings (Normal is every 20). |
#22 - Green Valley
| Lands | Government bonus | |
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Forest |
Spying the ruling fails 90%. |
#23 - Asgard Waters
| Lands | Government bonus | |
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Plain Forest Mountain |
Cities give gems x3. |
#24 - Asgard Valley
| Lands | Government bonus | |
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Mountain River Plain |
Your armies gain a 20% attack attack. |
#25 - Darkness Lands
| Lands | Government bonus | |
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Mountain |
Your armies earn 20% defense to defend. |
#26 - West Desernath
| Lands | Government bonus | |
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Desert Hill Plain |
Cities give x2 Silver Jewellery. |
#27 - East Desernath
| Lands | Government bonus | |
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Desert Hill |
Rrade routes give gold x2. |
#28 - Pyramyd
| Lands | Government bonus | |
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Desert |
Karma cities give x1.5. |
#29 - Serra Tooth
| Lands | Government bonus | |
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Desert Hill Coast |
Stone Blocks give cities and x2. |
#30 - Oasis
| Lands | Government bonus | |
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Desert Coast |
Cities give Silver, Jewelry, Gems and Crystal x1.5. |
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