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Humans

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Features

  • Trading costs less turns, at the rate of 1 turn per 100,000 of trading volume (Normal is 1 turn per 40,000 gold).
  • Cities produce double the amount of relics and jewels.
  • Heroes have a 2% (easier) to be recruited by another empire that has captured them.
  • Militia gain 30% damage when defending the city against enemy attacks.


Troops

Level Name Race Price T.Ata Ata Def Damage Life Speed Mor Special
Human warriors 1 Human warriors 11 C 5 5 2 10 9 11 11 Hate goblins Hate undead
Human lancers 2 Human lancers 21 P 10 10 4 20 9 11 11 Load Hate goblins Hate undead
Human Crossbowmen 3 Human Crossbowmen 31 D 16 15 6 25 9 11 11 Hate goblins Hate undead
Imperial guns 4 Imperial guns 57 D 24 20 9 36 12 11 11 Piercing protection Cutting protection Hate goblins Hate undead
Bersekers 5 Bersekers 80 C 25 25 11 55 9 20 20 Double attack Not flee
Amazon 6 Amazon 92 C 32 30 12 70 10 12 12 Hate goblins
Armored guard 7 Armored guard 125 G 35 45 15 85 9 10 10 Piercing protection Cutting protection Blow Protection Hate goblins Hate undead
Clerigos 8 Clerigos 201 G 40 40 16 78 9 11 11 Hate goblins Hate undead Magic defense N2
Mages 9 Mages 244 M 45 55 18 85 12 11 11 Hate goblins Hate undead Magic attack N1
Montaraces 10 Montaraces 258 C 50 50 20 91 9 11 11 Hate goblins
Paladins 12 Paladins 458 C 60 60 28 110 10 12 12 Double attack Courage Hate goblins Hate undead Magic defense N1
Giant Eagles 14 Giant Eagles 554 P 70 70 28 132 17 14 14 Fly Load
Elephants assault 16 Elephants assault 882 G 88 86 36 152 9 11 11 Load Not flee Piercing protection Blow Protection Terror
White Knights 18 White Knights 1185 C 90 90 36 168 14 12 12 Double attack Load Courage Hate goblins Hate undead Magic defense N1
Master magicians 20 Master magicians 1499 M 80 100 48 150 12 11 11 Hate goblins Hate undead Magic attack N3
Teachers priests 22 Teachers priests 1843 M 100 130 44 160 12 11 11 Hate goblins Hate undead Magic defense N3
Iron golems 24 Iron golems 2417 G 130 120 48 256 7 20 20 Not flee Piercing protection Cutting protection Blow Protection Ice Protection
Titans 26 Titans 2985 G 130 130 62 261 6 20 20 Not flee Piercing protection Cutting protection Blow Protection Terror
Archangels 30 Archangels 3913 C 160 150 60 225 16 15 15 Fly Double attack Terror Hate undead Magic attack N2 Magic defense N2
Golden dragons 45 Golden dragons 14874 F 225 225 90 370 12 16 16 Fly Triple attack Attack breath Devour Fire protection Terror Hate undead Magic attack N3


T.Ata indicates the type of attack. P-Piercing, C-Slashing, G-Strike, F-Fire, H-Ice, S-Gas, I-Psychic, R-Ray, D-Distance, M-Magic missiles. Attack and Def indicate a value that will influence in combat to hit or dodge an attack. Vel is the speed of that troop. Attacking before the adversary can avoid many casualties. Mor is the morale, which will prevent many troops from fleeing.

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